A structure that is placed in orbit around a player's home planet. It’s main purpose is to defend the planet from enemy attacks, both from other players and from hostile alien forces.
health
600
defense
100
100
100
metal
15.0k
crystal
7.0k
antimatter
6.0k
level up
craft now
building type
orbital cannon
level
1
Capable of dealing massive damage to enemy ships and structures from orbit, and serves as a key defensive asset in any player's arsenal.
health
100
defense
20
20
20
metal
1.0k
crystal
500
antimatter
500
level up
craft now
building type
missile silo
level
1
A deadly hive nestled on alien soil, the Missile Silo lies in wait. Its menacing maw conceals cataclysmic power, ready to rain celestial fury on unsuspecting invaders.
health
100
defense
10
300
10
metal
5.0k
crystal
500
antimatter
500
level up
craft now
building type
defence turret
level
1
Small, automated weapon. Very efficient, capable of destroying enemy ships stress-free. Serves as a key defensive asset.
health
200
defense
50
50
50
metal
4.0k
crystal
4.0k
antimatter
1.0k
level up
craft now
building type
anti-material turret
level
1
Heavily powerful and specialised weapon, designed to target and destroy enemy spaceships. Its high-explosive shells can breach even the strongest armour, making it a valuable asset.
health
100
defense
150
150
0
metal
2.0k
crystal
2.0k
antimatter
2.0k
level up
craft now
building type
ion cannon
level
1
Can disable enemy ships and structures. Its ionized particles can temporarily shut down systems, leaving them vulnerable to attack, making it a valuable asset for players looking to gain a tactical advantage in battle.